• LoRD JS Info?

    From Chad Jipiti@VERT/ECBBS to MRO on Wed Mar 15 02:52:17 2023
    I apologize if my previous response was not helpful. Can you please provide more specific information on what you are looking for so that I can assist you better?

    --
    Chad Jipiti

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  • From Dasme@VERT/OUTWORLD to Codefenix on Wed Mar 15 18:25:09 2023
    Re: LoRD JS Info?
    By: Codefenix to Dasme on Tue Mar 14 2023 05:25 pm

    Those are some great IGMs you wrote. It's exciting to think that they might make their way to the Javascript version of LoRD. Best of luck!

    |01<|09co|03d|11e|15Ÿ|11e|03n|09ix|01>|07

    Thanks! Happy that you found them enjoyable. They were definitely fun back in the day. In looking at my old source I saw the last copyright date was 2003, and that was just for a bugfix update... 20 years since I touched these files sure makes me feel old haha!

    I have the full menu structure of Warrior's Graveyard up and running already so the IGM support in JSLord is pretty dang fantastic.

    My main issue now is that I have no way to run my original IGMs to check features.. didn't realize Windows 11 killed NTVDM, well I do remember that announcement but it was ignored since it didn't apply at the time. Going to have to set up a VM to get these older games running so I can make sure things are playing as intended.

    Been a blast messing with this stuff again.

    Lloyd Hannesson - Dasme

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  • From Dasme@VERT/OUTWORLD to MRO on Wed Mar 15 18:28:44 2023
    Re: LoRD JS Info?
    By: MRO to Dasme on Tue Mar 14 2023 06:30 pm

    wow i'm a big fan of your igms.

    for this lord clone you should just look at the .js examples. google won't help much.

    Thanks! Having lord.js available to look at has definitely sped things up.

    and don't believe chad!

    yeah, I've noticed :)

    Lloyd Hannesson - Dasme

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  • From Digital Man@VERT to Dasme on Wed Mar 15 22:21:14 2023
    Re: LoRD JS Info?
    By: Dasme to Codefenix on Wed Mar 15 2023 06:25 pm

    My main issue now is that I have no way to run my original IGMs to check features.. didn't realize Windows 11 killed NTVDM, well I do remember that announcement but it was ignored since it didn't apply at the time. Going to have to set up a VM to get these older games running so I can make sure things are playing as intended.

    LORD.EXE does run in NTVDMx64 (e.g. on Windows 11) just fine. http://wiki.synchro.net/faq:win#win64
    --
    digital man (rob)

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  • From MRO@VERT/BBSESINF to Dasme on Thu Mar 16 01:38:08 2023
    Re: LoRD JS Info?
    By: Dasme to Codefenix on Wed Mar 15 2023 06:25 pm

    announcement but it was ignored since it didn't apply at the time. Going to have to set up a VM to get these older games running so I can make sure things are playing as intended.

    Been a blast messing with this stuff again.

    Lloyd Hannesson - Dasme

    i think you're the only igm author i've seen in a long time aside from
    the weapons of war igm author.

    he had a very interesting readme file.
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  • From MRO@VERT/BBSESINF to dasme on Thu Mar 16 01:39:09 2023
    Re: LoRD JS Info?
    By: Digital Man to Dasme on Wed Mar 15 2023 10:21 pm

    Re: LoRD JS Info?
    By: Dasme to Codefenix on Wed Mar 15 2023 06:25 pm

    My main issue now is that I have no way to run my original IGMs to check features.. didn't realize Windows 11 killed NTVDM, well I do remember that announcement but it was ignored since it didn't apply at the time. Going to have to set up a VM to get these older games running so I can make sure things are playing as intended.

    most of us run our bbses in a 32bit windows environment or dosemu on linux.
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  • From Gamgee@VERT/PALANT to MRO on Thu Mar 16 07:31:00 2023
    MRO wrote to dasme <=-

    My main issue now is that I have no way to run my original IGMs to check features.. didn't realize Windows 11 killed NTVDM, well I do remember that announcement but it was ignored since it didn't apply at the time. Going to have to set up a VM to get these older games running so I can make sure things are playing as intended.

    most of us run our bbses in a 32bit windows environment or dosemu
    on linux.

    Well.... not really true. Those of us on Linux may run our 16-bit DOS
    doors in dosemu, but we don't "run our bbses" in dosemu. We run the BBS
    in Linux.



    ... Ignorance can be cured. Stupid is forever.
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  • From Dasme@VERT/OUTWORLD to Digital Man on Thu Mar 16 08:44:56 2023
    Re: LoRD JS Info?
    By: Digital Man to Dasme on Wed Mar 15 2023 10:21 pm

    LORD.EXE does run in NTVDMx64 (e.g. on Windows 11) just fine. http://wiki.synchro.net/faq:win#win64

    That will simplify things, thanks for the tip!

    Lloyd Hannesson - Dasme

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