Where do I get this with installer and instructions on how to use it with synchronet to run 16 bit door games over a s bbs installed on a 64 bit computer running windows 10. I found some references to it on github but could not figure out how to install it.myself
, yesI was expecting an
installer. Lol. I also have dos box and dosbox x. I understand how to run those for the local experience, but want to run them over the bbs for others to enjoy. Is this possible?
Where do I get this with installer and instructions on how to use it with
No, dosbox and its forks are not useful for running BBS doorgames.
Re: Where do I get ntvdmx64
By: Digital Man to Rixter on Wed Jun 05 2024 01:18 pm
No, dosbox and its forks are not useful for running BBS doorgames.
well 'bbs dosbox' works pretty well. i've used it with some troublesome doorgames, too.
well 'bbs dosbox' works pretty well. i've used it with some troublesome doorgames, too.
Cool. Care to provide a 'how-to' page for sysops that want to replicate that success?
Re: Where do I get ntvdmx64
By: Rixter to All on Wed Jun 05 2024 12:32 pm
The installer is packaged and released here: https://mendelson.org/ntvdmx64.html
You want to download/use the "CCPU verson".
No, dosbox and its forks are not useful for running BBS doorgames.
--
digital man (rob)
Synchronet "Real Fact" #12:
Synchronet was the first BBS software to ship with built-in RIPscrip support Norco, CA WX: 80.9�F, 56.0% humidity, 4 mph WNW wind, 0.00 inches rain/24hrs ---
� Synchronet � Vertrauen � Home of Synchronet � [vert/cvs/bbs].synchro.net
it works well! thank you i can load dos games on my 64bit system now without dosbox. Its part of the operating system now. I like this. However, I am getting an error on one of the doors i am trying to launch through the bbs it reads 16 bit msdos subsystem. command prompt - planets /pc:/sbbs/node1 The system cannot open Com 1 port requested by the application. choose close to terminate. Is there something else I need to establish communication between the door and the bbs? sometimes I am seeing that it cannot find the door program even though i am quite specific as to where the game should find it. Any tips? I am trying to install Planets:The Exploration of Space to start with. Thank you
it works well! thank you i can load dos games on my 64bit system now
without dosbox. Its part of the operating system now. I like this. However,
I am getting an error on one of the doors i am trying to launch through the
bbs it reads 16 bit msdos subsystem. command prompt - planets
/pc:/sbbs/node1 The system cannot open Com 1 port requested by the
application. choose close to terminate. Is there something else I need to
establish communication between the door and the bbs? sometimes I am seeing
that it cannot find the door program even though i am quite specific as to
where the game should find it. Any tips? I am trying to install Planets:The
Exploration of Space to start with. Thank you
it works well! thank you i can load dos games on my 64bit system now without dosbox. Its part of the operating system now. I like this.
However, I am getting an error on one of the doors i am trying to launch through the bbs it reads 16 bit msdos subsystem. command prompt - planets /pc:/sbbs/node1 The system cannot open Com 1 port requested by the application. choose close to terminate. Is there something else I need to establish communication between the door and the bbs? sometimes I am seeing that it cannot find the door program even though i am quite specific as to where the game should find it. Any tips? I am trying to install Planets:The Exploration of Space to start with. Thank you
Re: Where do I get ntvdmx64
By: Digital Man to MRO on Thu Jun 06 2024 10:55 am
well 'bbs dosbox' works pretty well. i've used it with some troublesome doorgames, too.
Cool. Care to provide a 'how-to' page for sysops that want to replicate that success?
People have been doing it, maybe since 2004 or 2006.
Deuce had that bbs dosbox page and i zipped it and uploaded it to vert.
I thought the page was down but it's back up.
https://dosbox.bbsdev.net/
replicate that success?
People have been doing it, maybe since 2004 or 2006.
Not for multinode doors.
I don't think anyone's really still using dosbox for door games these days.
my first door installed and running it is called planets the exploration of space. Thank you for all the help. Now trying to track down the author to register it. Last updated 2001, lol will I find him?
interface to read and reply. I use a special screen that magnifies everything to supersize so I can read, so I might be missing this. I got my first door installed and running it is called planets the exploration of space. Thank you for all the help. Now trying to track down the author to register it. Last updated 2001, lol will I find him?
my first door installed and running it is called planets the exploration
of space. Thank you for all the help. Now trying to track down the author
to register it. Last updated 2001, lol will I find him?
Yep, thats actually one that can still be registered.
Yep, thats actually one that can still be registered.
Well, I've been waiting 3 minutes for the website to load and it won't..
If you have issue with it maybe do like everyone else does and use a keymaker :-)
Well, I've been waiting 3 minutes for the website to load and it won't..
If you have issue with it maybe do like everyone else does and use a
keymaker :-)
Interesting.. I visited that site (Gameport) earlier today and it loaded for me.
does synchronet provide the fossil or uart or is this something i need to add to the bbs? run it through a batch file?
I am not sure about the > symbols. I do not see them here. I am using the web interface to read and reply.
I am not sure about the > symbols. I do not see them here. I am using the web interface to read and reply.
of your message when I quoted it wit
the "Quote" button. Seems to work fi
Digital Man wrote to Rixter <=-web
I am not sure about the > symbols. I do not see them here. I am using the
interface to read and reply.
I'm replying to your message using ecWeb. It automatically put
the > symbols at the beginning of each line of your message when I
quoted it with the "Quote" button. Seems to work fine.
Re: Where do I get ntvdmx64
By: Digital Man to Rixter on Sat Jun 08 2024 11:10 pm
of your message when I quoted it wit the "Quote" button. Seems to work fi
This is just a theory as I have not seen or used that web interface, but what if you accidentally move your cursor to the quoted area, pressed enter to go to a new line, and started typing there? I think I have seen message editors get confused like that and just keep adding >'s to newly typed lines.
This is just a theory as I have not seen or used that web interface, but
to go to a new line, and started typing there? I think I have seen message editors get confused like that and just keep adding >'s to newly typed lines.
I am not sure about the > symbols. I do not see them here. I am using theweb
interface to read and reply.
I'm replying to your message using ecWeb. It automatically put
the > symbols at the beginning of each line of your message when I quoted it with the "Quote" button. Seems to work fine.
Whoa! This is gonna blow some minds, and some pre-conceived notions.
Very complicated, too! Too difficult! ;-)
Dumas Walker wrote to GAMGEE <=-
I am not sure about the > symbols. I do not see them here. I am using the web interface to read and reply.
I'm replying to your message using ecWeb. It automatically put
the > symbols at the beginning of each line of your message when I quoted it with the "Quote" button. Seems to work fine.
Whoa! This is gonna blow some minds, and some pre-conceived notions.
Very complicated, too! Too difficult! ;-)
I am pretty sure he mentioned in another message that he is
visually impaired. I would not call myself impaired but I do
require some serious corrections. Sometimes I miss characters on
the web interface, especially the "runes" one. In SLMR, not so
much. ;)
what if you accidentally move your
cursor to the quoted area, pressed
enter to go to a new line, and started
typing there? I think I have seen
message editors get confused like that
and just keep adding >'s to newly typed
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