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RedPill
Release notes for this version:
-Trigger execution point has been changed back to the place it had in 0.4.x versions.
-Scroll update routines are only called when there is scroll, it should speed up games without scrolling.
-RedPillPlayer filesize has been greatly optimized, it is half than before.
-Amiblitz Int compile optimization has been turned on, but I noticed no difference.
-Fix for a bug that blocked object movement when collisions were not activated for that object.
-Fix for custom font not being included in previous version.
-Pacman project updated with target FPS set to 50.
